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(+1)

Fun use of a glitch to facilitate a gameplay mechanic! You took turning bugs into features to the right place.

Like a few other commentors have noted, controls are a tad touchy, and I felt like I was sliding around too much... often into things that hurt me. The last house I was at didn't have tables like this.

Really impressive that you designed so much of this from scratch!

The aesthetic and sounds are really nice. The overall atmosphere felt very cohesive.

(+1)

Thanks! I'm glad you found it cohesive, especially since I didn't know if I'd be able to find music that fit well, and yeah I really should've tweaked the controls a bit. Focused too much on the level layout's difficulty that I didn't even consider the controls themselves, and the layout ended up too hard anyway lol.