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I've had the same issue. As troubleshooting process, I started a freshly downloaded project (checked and it worked fine) and only updated VisuMZ_0_CoreEngine and VisuMZ_1_EventsMoveCore to their latest versions (1.81 and 1.50 respectively) and tilling the ground doesn't work. 

Animation plays as normal, it's just that events stopped spawning right after updating the plugins.

I'm going to look into updating all the base projects shortly with the updated versions of the VS plugins. :>

(1 edit)

Figured out what was wrong in my case. Had some free time after work and decided to tinker a bit in my project.

Turned out after updating, I forgot to set up the Event Template Settings of the necessary events. Code was working as intended, I was the one who derped.. lol

For anyone reading this comment and has the same issue, go to [Plugin Manager -> VisuMZ_1_EventsMoveCore -> Event Template Settings -> Event Template List]. Updating the plugin deletes this setting. In Event Template List , just adding new entries with all needed events does the job.

Anyways, can confirm that even after updating Visustella's plugins, project works as intended :)