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(2 edits) (+1)

CHECKLIST:

Characters and sprites

  • Player - 3 sprites (animated idle state, 1-frame hit, 1-frame repel)
  • Fish projectile - 1 sprite
  • Hand that feeds - 1 sprite (optional)

UI images

  • Play screen background (probably an alleyway)
  • Main menu background
  • Menu buttons
  • Fish meter
  • Paw print reticle - 2 images, one for idle and one for active
  • Slash effect on a successful repel

Story images (optional)

Soundtracks needed:

  • Main Menu track
  • Game track
  • Ending track

SFX needed:

  • Button SFX
  • Slash SFX
  • Munch SFX
  • Meow SFX

Full design doc I made before the jam - x