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I also had to go to an earlier version. I went with 1.1 just to be safe.  Everything seemed to run fine on that version. One suggestion I'd make is that there was a lot of characters introduced in a short time, so I think having their names displayed when talking would be helpful for the player to remember. I very much appreciate that the story driving forwards and throws you right into things without unnecessary hand holding, but it's hard to feel sympathetic to the characters when they are constantly moving forward often a bit recklessly. Maybe some banter sprinkled in or other way to give the characters moments to speak that showcase their unique personalities?

Firstly, I want to thank you for playing the game and writing a review!

Now...

I don't recommend 1.1.X, but what could you do when newer versions didn't work?

1.1 is the most stable as it is the "original game" and was before I started changing things.

Reformatting the text-box style is something I want to do, so making so it would have name-boxes would be doable and a nice touch.

People before have said the very start of the game was a strong-point until actual gameplay slowly pulled it down. I do agree that the current story-format moves too quickly for characters to "live a life".

I'm leaning closer to just starting from scratch since I have wanted to remake the game for a long time and working on an already "solidified" game is just causing more issues than I am fixing.

Thank you again for the review.