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(1 edit) (+1)

1 more reply heres some of my ideas| FYI i dont have discord to suggest these things

the coin sack - throw at any point, doesnt count as a turn, and uses 2 coins (1 dmg)|

Present - when killed rewards the player with 1 temp card from defense to offense (6 hp, 0 dmg)|

GlI$T-Ch - does 1 random special card move at random (e.g. all daggers get thrown, random effect, ect) 1-2 dmg|

Spikey sandwich - heals 5 this turn, deals 4 dmg next turn unless no cards were used|

Flame Bow - all arrows used by this deal fire dmg, 3 dmg|

Ghost - stun an enemy for 1 turn that enemy cannot attack, heal, give dmg/thorns, ect|

(Not a card) alt path - instead of going the normal paths gives another path at the beginning that is harder but gives better cards to start and earn, shops have more cards|

Shredder - at shops you can destroy a certain amount of cards before jamming|

Oh awesome, I love all of these ideas!! Thanks so much! 😊