At some point, you can spam the x2 and it’ll just multiply the points by 2 infinitely without ever costing you anything This happened under a minute
MEISPABLO
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a idea just occurred.
what if there were classes instead of random cards at the start and the classes you choose had a higher chance in finding cards that suits that class and weapons that don’t match the class are weakened and cards that do are buffed slightly
of course there should be a classic mode so you don’t have to choose a class
(also question is there any way that I could maybe create a copy of the game in the future but modify it? add my own ideas but of course credit you as the original maker kinda like the Isaac modding community.)
ok people which type of player are you
Brute - uses weapons that weaken the enemy mainly
Archer - bow and arrows for their main weapon
Spellcaster - wands, fire, ect
Warrior - Whatever card deals more damage/defence
Tank - endurance build aka status effects, shields, hp
Summoner - summons ally’s to fight for them and tank damage, heal, and give sheild
Knife thrower - daggers do I need to say more
Arsonist - FIRE (flame arrows, fireball, lightning, anything that sets the enemy on fire and in excruciating pain)
maybe the player revives with half health and for the remaining round can only use 30% of their cards and the cards are buffed but slightly. it would also be a one use before being completely removed from your deck. the card itself would do nothing tho and has to be in either your hand or the draw pile to work
just an idea