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Good movement mechanics can make a simple empty room a joy to play in. It took a little while to get used to the movement as it always does when you have complex options, but then it felt like I could fly. Great job with that element, which to me is the core of the game.

I think the game could use a bit more polish in the presentation area, such as more animations for certain movements, and some updates to the scrolls and level assets, but the core gameplay here is good enough to carry the game. Really impressive what you were able to complete in 2 weeks, great job!

Very much true. Presentation and polish were swooped under the carpet this time. The only real asset is the scroll in its two forms :D

Thanks for playing <3