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(1 edit)

I mean all the 3-D models for the game and the material/BDSF work to texture them. Blends as is Blender, but I guess you did not in fact use blender lol

(1 edit) (+1)

Ah, of course. I didn’t make the connection then! I was thinking code-wise… Yeah, I used blender, modelling all the environments & objects from scratch, and it did take up most of the time to be honest. If you look at the environment carefully though, you’ll see I reused stuff as much as possible, there’s literally the same pipe being used everywhere, scaled, rotated, you name it just to make it look different! 😂