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That's not good :( Tbh, I'm really scared of ending up like my grandma because she was so frustrated at the fact that her mind worked perfectly fine but she couldn't get her body to cooperate, and in the end, she was in so much pain that she struggled to stand without aid >.< It's such a horrible thing to have. And man, fibro on top is even worse! I have a friend with Fibromyalgia and it really impacts her life a lot. She tries really hard to not let it stop her from doing things, but some days, she just really struggles.

I'm so sorry that you're in that situation :( I don't blame you for being upset about it because it's a devastating thing to hear when you're so young >.< 

Hehe, finding the perfect SFX is a big challenge! Once I find one that works well for certain things, like grabbing, I tend to end up using the same one across multiple projects because it's easier than trying to find new ones x3

And yeah, getting decent assets is pretty hard, especially if you don't have much money to spend on that sort of thing >.< I've never really totalled up exactly how much it cost me to make each of my games, but all of them involved me buying assets of some kind. Sapphire Snowe was probably the most expensive one so far cos I used soooo many assets x3

Actually, I struggle to find backgrounds more than anything because there don't seem to be that many artists making background assets, so then you wind up seeing a whole bunch of VNs all using Minikle's backgrounds, haha. Also, backgrounds seem to be the most expensive to buy too >.<

Google never helped me much either since most available assets seem to come from Japan >.< I know there are a few indie devs and artists who sell assets on itch.io that are pretty nice :3 I've seen sprites and music and stuff on itch. And also there's a lot on the Unity asset store too depending on your needs with some pretty good sales sometimes!

Yeah, it's always best to mention trigger stuff regardless of how much focus there is on it just so as not to accidentally harm anyone :3 I always find it hard to write the warnings & triggers cos it's tough to know what to say without spoilers. That's why I started putting the main ones as bullet points and then using spoiler tags to make a dropdown that contains literally everything I could think of that might be touched on x3

Ahh, right, yeah you've gotta be careful with the terms of use and stuff, haha. Though, I've actually played a fair few projects on itch where I recognise some of the assets used because they're ones I've got as well, and the devs have actually failed to follow the terms and not credited artists and stuff like they're supposed to >.<

You have to be especially careful with sprites because sometimes, even the ones that you buy which say they can be used for personal or commercial use have extra terms that say things like, but you're not allowed to redraw them in CGs or other poses, not allowed to make merch of them, not allowed to change the colours, and a whole bunch of other things that they don't want you to do >.< I've bought a few asset packs that are completely useless to me because I didn't understand the full terms of use (because using Google translate on Japanese text isn't exactly ideal >.<)

Hehe, yeah, I get that with brains being a twat x3 I find it extremely difficult to tear myself away from whatever my hyperfocus of choice at the time is >.< it's a nightmare, haha.

Google docs seems to work well enough for me :3 I use stuff like different text colours and headings/subheadings etc. to try and organise my stuff a bit better and see things easier, haha. Like I can do choices with subheadings so that it allows me to see them at a glance on the side panel rather than having to scroll through it all. And then I write notes that aren't part of the story writing in like purple or whatever, haha.