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For me it was uncharted ground so it would be hard to know how to make a good tutorial, a skip and help buttons were concessions I had to make to finish the game in time, as I started halfway into the jam. The thing about it not being well telegraphed which waves youre listening too is the thing i'm kicking myself about the most, but alas, it was too late for that. But the main reason to make the game skippable was the song at the credits that I composed, and the full blown tracker I had to program to achieve it. That was the money shot for me and I wanted to make sure as many people would see it as possible.