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(2 edits)

Things like a map (so the player has some control over events), items that only serve to buff other items, and modifiers to specific cards, are a traditional staple of games like this. Don't worry about being "generic" because this game is fundamentally pretty unique.

oh, also: 
- please consider Mac portability long-term thank you
- "cripple" could offend somebody idk

That's my two cents spent, I won't suggest anything more except for bug fixes. Again, ditto on the "truly awesome and addictive."

Okay awesome! I will try and add some more cards like that! The idea of a map could work well, at least to show a few cards ahead 😊

Hmm good point - I'll have to come up with a different thing to call it.

Thanks so much!