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gameplay mechanic idea: what if there were passive upgrades you could get sometimes

Ooh that sounds interesting! I am hoping to add some kind of summon-like cards, that just add an effect each round, but open to suggestions! 😊

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for passives, I was thinking upgrades such as more starting energy, more default hand size, start with some etherial stuff... and also could you add a restart in the pause menu?

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Those are awesome ideas! I think I'll include some passive cards with those abilities!
And yes, I will add a restart to the pause menu. There's a lot that needs to be improved with the UI!