Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This really is a nice start for a classic, rpgmaker exploration/puzzle game.  I really like how you used the setting, music, and sound effects to create a calming, empty, intriguing, yet slightly disturbing mood all the way through. The puzzles weren't hard, and they help move and set up the pace very well. Although, when they were tricky, I wondered if I discover a new bug or if I broke the game or not, since it's currently a work-in-progress. (This happened in a puzzle for a different rpgmaker game I tested; I did not find any bugs in your game fortunately.) The backdoor placement is, however, not very obvious, since the path from the toolshed to it is overgrown, but I think most players can figure it out. 

Honestly, when I first saw the blood after discovering the lighthouse, I did not expect it would be that kind of game. I feel like the lore in the demo so far makes it seem like it was a summer home that a family never went back to for a long while due to tragedies from war or illness, kind of like what happened in Virginia Woolf's To the Lighthouse. Solemn and melancholy is what I am getting from this game, not full-on horror. Even the ghost which appeared seemed too playful. I hope the blood is there to suggest that there is a tragic backstory with the family, but that it isn't anything horrible or disturbing. But that is just me hoping; you can take it to any direction you want. 

(+1)

Hi! The backdoor situation should be resolved in the next update (to the best of my ability), I'm glad you didn't seem to find any bugs other than that persistent issue (it's been plaguing me since june). The puzzles in the first chapter are meant to be particularly difficult, so I'm glad to hear that they're doing their job of setting the scene!
I'm glad to her the vibes or coming through in the first chapter as well! You're reading things right so far, although I will say there's some more horror around the corner, as it were. I hope you continue to follow this project if you enjoyed the demo!