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(+1)

Hello! Welcome to Feedback Quest 6! My name's Hythrain, and I'm one of the hosts and streamers for this event! This feedback is being written live on my stream.

I'm not exactly sure what makes this a "wicked dance," but I got the fighting part for sure. The idea of your health bar also being your attacks can seem interesting at first, but it also caused a lot of game overs for me as I would be spamming to clear away enemies only to get low and then get hit by an enemy and die. There were even times where I died purely from attacks. I would suggest that you can't kill yourself from attacks, no matter what.

On top of this, it wasn't clear what the power-ups did. I would grab them, but see no change in anything.

Other than this, it was a decent experience and somewhat fun. :)

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Hi hytrain!

Wicked Dance Fighting is a name I picked up from the little feet anim the enemies has and a meme with friend, not much of a backstory and I saw no other games with that name so I grabbed it lol

For power ups I see I gotta add an indicator for what each does, but for now the effects are:

Light blue = +Max Speed

Green = Full Health

Purple = +Shield (protects you from enemies and kills them)

Red = Extra Sword

Orange = Longer Sword Range