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A jam submission

No Feeling, No MemoryView game page

The maze isn't changing, you're just forgetting.
Submitted by Deglyph — 2 hours, 35 minutes before the deadline
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No Feeling, No Memory's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#3783.2733.273
Presentation#4643.0913.091
Overall#4702.9392.939
Gameplay#5432.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
Although it looks simple, this was one of the most complex and arduous programming challenges I've ever had. Whether that's due to the limitations of the Construct 3 or my own ineptitude is anyone's guess.

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Comments

Submitted

Cool vibe and style to this game!

Submitted

Strong atmosphere! Quite a cool game imo :)

Submitted

Hi! I wanna try out this game, but I think like the web build is a bit bugged for me (low fps/cannot move). How can I run the provided .c3p file?

Submitted

The gameplay is pretty monotonous (obviously this is deliberate/thematic), although there was one particular moment where it became much more noticeably confusing/disorienting/uncomfortable for a bit.  I'm not sure whether it's a specific area of the maze, or something triggered by time, or if it was like that the whole time and I'm just unobservant.  But the effect was strong, whatever it was.  Good work.

amazing, even for construct 3 bro!

Submitted

The idea is really good. what I experienced is that you barely need to move. It's almost enough to rotate around to reset the paths. The control is a bit frustrating, but maybe it's intentional to make the whole experience more stressful. Btw I would love to have a smoother transition. The humming noise is a bit loud.