Do you mean that a terrain tag way will not work for you?
Yeah this plugin may change several stuff. Abs plugins always do that. I'm surprise that both are working together
Yeah, they may not work together. There are two impulse types, one checks if the player is dashing and the one if the player is walking. But the walking part may be different because of the abs system.
But you didn't answer me, using the Terrain tags to block the jump would work for you? This is just a matter of you flagging the walls with a terrain ID on the database, instead of painting it on every wall.