Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

It's alright. Given how fast the player is able to move and how floaty their jumps are, I definitely feel like the camera could have been pulled back a bit and the levels could have put less focus on precision platforming and more on large leaps and bounds to create a more satisfying experience.

With that said, I did put quite a bit of time into the game and I had a good time!

Thanks for your opinion. This is our first 2D platformer game so we except mistakes like that. Next time we will do it less difficulty and more like your ideas :)