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Premise: I'm not one for choose an option to continue the book games. The primary reason why this is, is that the choices devs give me rarely match what I would do. This game takes the cake. Almost none of the options were options I wanted to pick. "What's your favourite colour?" I would pick "I am not 7 anymore". "What's your favourite animal?". I would answer "Bacon". "Is this glass half empty?". "Do you need to see a psychologist yourself?" would be my answer.

This means I find myself consistently clicking through options and bearing with subsequent dialogue that I don't want to select / live through.

The adherence to this theme exacerbates the issue. At the end I selected not to shoot the target and the game still forced me to do so. Which makes me question if any of my choices even had an effect of any kind. This further defeats the purpose of a choose your own adventure.

Art is extremely blurry. I think this is intentional, and to be fair, it looks consistent. However, it also looks poor, at least to my eyes. Distracting even.

Sound is very subtle, which I think is fine. Except there is no music of any kind. Again, could be a deliberate and justifiable decision.

Not my cup of tea. But more so than usual.