Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

With clunky controls and unfair level design, it's unfun.

(1 edit) (+1)

Hey, sorry to hear that you feel this way! This project has been created as a university project and as such we are always looking for feedback in all forms to improve upon. Could you please elaborate on were you felt this way? Thanks in Advance!

The jumping quite triangular rather than curved, the gravity rotation is sudden and level design too wide to be able to tell where you'll land, the placement of enemies unforgiving, and correct me if I'm wrong, but the shooting system requires a click on the enemy.

(+1)

Thank you, for your Feedback!
- The map feature on "M" should help you out to predict were you will land.
- To shoot an enemy, you simply need to hold "LMB". Kaya will fire at the closest enemy!