Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The jumping quite triangular rather than curved, the gravity rotation is sudden and level design too wide to be able to tell where you'll land, the placement of enemies unforgiving, and correct me if I'm wrong, but the shooting system requires a click on the enemy.

(+1)

Thank you, for your Feedback!
- The map feature on "M" should help you out to predict were you will land.
- To shoot an enemy, you simply need to hold "LMB". Kaya will fire at the closest enemy!