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We made a predictive input algorithm for the fighting mechanic in ours, inspired by "Aaronson Oracle" . You should check that out. It would work REALLY well with your game!

I just looked into that and it seems really effective, I visited this website: wich is a live demo and I think that could work really well with my game, I just don't know about the complexity because it is 3 options instead of 2 but it is something to test and try it out.

Thanks for the suggestion!


Here's our git. You can find our C# code implementation in there! (now go back and give us full 5 stars rating :P )