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Quite an original gameplay idea with a really cool aesthetic! I love the limited color palette and fully functional sci-fi menus! Very pretty and tactically functional.

I love the impact of the sound effects, I hope you'll find a suitable soundtrack to match them!

The game controls well, but the balance could use some tuning. Hitpoints seem too high, it's not too unlikely to lose all of your systems while still having nearly a third of a bar remaining. It feels like there should be some sort of repair function. Starting players off with all 5 systems may be a bit much, I wasn't too sure what anything did, but I liked that it's all tied to pieces of clothing!

This is an impressive demo, and the game already feels like it's got a lot to offer! There certainly are plenty of interesting mechanics and a nice blend of tactical and arcade gameplay.

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You can actually repair systems that go offline - click and hold on them and they can be revived at 50% hp

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Thanks that helps a lot, I can get farther now. The scaling on some of the weapon, enrichment chambers and similar systems is ridiculous, harder limits on how big they can get may help. Swapping everything for weapons seems to be the best strategy, which I feel isn't ideal since massive broadside blasts aren't something that promotes careful play. Maybe the weapon slots and utility slots should be separate? Overall, the game's already a lot of fun, building your own bullet hell machine feels awesome! It just needs some tuning and late game balance.