I like the concept, the inspiration is clear but shaken up in a positive way which is cool. The art and music are also nice, it’s very solid aesthetically. I think the game could maybe use a bit of a speed boost, it’s nice that it’s decently easy to maneuver around objects but I think it would have been a bit more engaging with faster speeds on the movement and projectile. Great job, I’m interested in seeing what you do with a post-jam version!