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(4 edits) (+1)

[EDIT 2] Build released with mouse functionality and inventory switching for 1-7 numbers :)


[EDIT] I'm going to be releasing a build later on that introduces right, left click and scroll wheel for tool picking! I think I might reconsider the number keys for tools rather than inventory or have a toggle in the settings! Thank you for the feedback :) Unfortunately an integrated tutorial won't be possible for a while for time reasons but rest assured it is in the plans!

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Thank you so much for playing!! I apologize, I keep forgetting the jam submission is separate from the game page (where I have my listed notes and issues as well as the controls due to not having time to implement the tutorial) but the integrated tutorial is an immediate post-jam thing that I sadly ran out of time for.  The controls were also a product of last-minute crunch, since mouse was actually not meant to be part of the control scheme (it was supposed to be purely keyboard and controller with mouse inventory interactions as an option) but ended up being a necessity due to time constraints with the code, so hopefully that helps explain why things ended up as they were! Number keys are also written out in the GDD for inventory swapping.

Based on your suggestion I might add right and left click since its a quick fix

Thank you so much for the kind words and the feedback, they are noted and align with my own desires going forward. It sucks I couldn't get the controls fully explained and working in time for the jam, but I'm still glad you enjoyed and I appreciate the feedback since I'm more familiar with gamepad than mouse/keyboard controls.