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Nice entry, I'm happy to see more and more godot games in jams! Love the style and the ambiance really is grim ^^ The dynamic grid system is a bit clanky but pretty impressive. The combat system is rough, not seeing the mouse makes me look in a random direction every time I want to aim.

As far as I admit that it was said too abuptly, I must reckon that the game feels way too "objective-less". After 4 or 5 days, we get the formula and the lack of perspective does not really push to play which is really sad since the game is polished and plays well.

Thank you very much for playing and for the feedback