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Thanks :p It seems like when you exit a minigame vram usage goes up, so you could use task manager to check if that's happening or not. I'm guessing some kind of overworld shader is getting remade and the old isn't deleted.

Does your laptop use integrated graphics? iirc igpus use regular ram and so you wont ever get an out of memory crash. It'll try and pagefile old stuff and keep going.

(+1)

I've figured out the issue and it's incredible how accurate your guess was. I also found it looking at the memory usage like you said!

I've got a fixed version live now :D

Thanks again for the help and for the report!
- fffrog3