Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Combat breaks down to one fighter choosing a move from their list to attack with, rolling to see if they hit, then their opponent choosing a move to defend with, rolling to see if they block/soak or deflect and counterattack.  Roles are reversed and you go back and forth until one of the fighters' Power Level hits 0.

Cool thanks!