Hi! I’ve seen a collection of Desperation sets but I can’t find it again. Have you seen it?
DeReel
Creator of
Recent community posts
Bonjour, C’est la traduction de celui-ci ? https://p-d-gallagher.itch.io/augmented-reality
I found some artsy Tati references for english speakers who might not know the man. Enjoy:
Hi! Here’s a tool to analyze further Lines & Veils / Headlights: Jay Dragon’s Palette grid https://possumcreek.medium.com/the-palette-grid-a-safety-tool-e66520c6971c
Salut, Un outil qui va bien pour approfondir les Lignes & voiles / Phares : la Palette grid de jay dragon https://possumcreek.medium.com/the-palette-grid-a-safety-tool-e66520c6971c
It took me time but now I get how the tricks and attacks work.
Trick: reroll your 1-2-3s to try and get a bigger total
Attack: reroll opponent’s 4s
I wish there was a relation to bikes, too. Maybe just naming the number of territories your “bike workshop” stat
I see not much choice for the day phase. Either it’s a mini-game in itself, and it needs choice, or it’s a reward / balancing mechanism for the night phase. I must have missed something
Hi! Randomless is not easy for a first game so congratulations. I wanted to suggest less words and more usability. Like, a table with 4 boxes and “weapons” in it would be much simpler.
You consider gmed rpg as known by the reader. I’d like to see more links between this form and the “boardgame” elements. The scenario is one, but as is it’s mostly a theme thrust upon a light strategy game? Which is ok but I’m only telling you my preference























































































































































































