Because you brother of Vin Disel, your game is fire
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The Screen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #35 | 2.620 | 3.100 |
Enjoyment (Best Game) | #39 | 2.028 | 2.400 |
Horror | #40 | 1.944 | 2.300 |
Sound Design | #45 | 1.859 | 2.200 |
Story | #49 | 1.606 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Neat! Being forced into an alternate world where there are hostile giants, creepy stuff. I liked the music choice when being chased. It took me a while to figure out that clicking allowed me to grab edges to climb up, but otherwise I managed to avoid getting stuck for the most part.
I also had the inverse controls thing happen after dying at the room with all the giants in front of the large white screen and then couldn't figure out how to progress, assuming that wasn't the ending. decent game tho!
Very cool idea. Reminiscent of Little Nightmares which is an all-time favourite for us. The sneaking around and platforming parts are very intense, and the limited camera angle adds to the horror. The sound design adds to the intensity!
I did run into some bugs such as my controls being flipped(?) and having trouble getting out of the vents, which is very understandable for a 7-day project.
I liked it, feels like a game, the gameplay is smooth. I liked the music when the giants chased you, added a lot to the tension. The artstyle looks good, too. Well done!
It's a bit buggy, at one point after respawning my controls had been inverted, regardless there's still fun to be had being chased by the giants Little Nightmares style. Great stuff!
This is one of my favorites, although I think that if you fix the controls a little, bugs, add music and some puzzles it would be a very good Little Nightmares style game
The intro really built up the tension for the game, and the player's size difference gave the game an uncanny feel. I think there could more ambience in the BG to maintain the tension of the game. The enemy hit boxes are also pretty large. I got kicked pretty far from where i was standing and died. I think this game have lots of potential if it had more time to get things polished out!
I think there's something potentially really cool here, It reminded me of little nightmares or limbo. I'm not sure if there's an end but I got to a room with a bunch of people in and died. I respawned and my controls were flipped and I seemed to not be able to interact with things after that.
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