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this game seriously rocks!

the scene looks awesome, really aesthetically pleasing style. I was expecting the castle door to be the theme part, but every tower is a door ?? that's so creative! the level of polish is remarkable; different enemy types, door upgrades, different sets of doors to place on and off the path.. this game goes crazy. how have I not seen this one until now..

if I had to find something to be constructive about, I suppose it is quite difficult, could just be a skill issue though.
It starts off fine but ramps up super quick, I feel like my funds don't increase proportionately to the funds that I need to deal with the later waves? seeing the enemies' health would be cool too perhaps.

this game is insanely well put together, you should all feel really proud of what you've made :)