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I was planning to work with a friend, but they unfortunately had to bail. Solo for me! Unity was our common game engine and thus the engine used for this jam, but if I had known ahead of time it would be a solo jam, I would've used Godot.

I got to use state machines for my first time this jam! Usually, my friend would have handled the movement code but I'm glad I got to stretch that muscle.

(+1)

Ohhh, that’s unfortunate that your friend couldn’t make it for the jam! But it’s great that you could use that as an opportunity to practice