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Thank you so much for participating in Week Sauce Charles! This game really shows how much more difficult games were in the 80s XD Like I don't know of many games that would kill you when touching a wall and start you from the beginning, but that was totally normal back then, and we used to spend so many looong hours just trying to beat a few screens! Your game ended up having so many cool moments; I know it took a while, and that you were learning about GameMaker in the process, but I think it was worth all the effort you put into it. Congrats on finishing this gem! Hope to see more of your games submitted to our jam.

Thank you, Mystery Coconut, for your support. The Week Sauce jam/community is probably my favourite Discord/Jam. I'm sure a lot of other aspiring gamedevs also have full time jobs, family, etc., the Week Sauce Jam is perfect for them.

Sumash is the first project I completed where I didn't start from any other code project.  What I remember of Shamus in the 1980's was that I liked the game, and it was hard (I never reached the end-game back then).

I definitely stretched the week of development much longer, but I'm glad it's done. Thanks for the kind comments.