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hmm, ok, when I try to run that script, I do get an error, saying that it is missing the version declaration. It is a bit unexpected that you don’t get that… what platform are you on?

Anyway, if i add

version: 1.0


to the start of the file, it works (after fixing filenames of two images that are otherwise missing)

(4 edits)

Thanks. The script is from the tutorial.pdf, I just tried with my own images but It doesn't seem to like png image files for faces.
I'm currently on: Win11 Home 10.0.22631.

Adding "version: 1.0"  to the script, (and using the default carol.jpg image instead of my own png image) fixed the script and it now compiles. :)

 One small issue is that "room description" text covers the "Say goodbye and leave" option text, so it can't be read. I'll have a play around with it and see if I can figure it out. Thank you.

I had this issue, too. Seems to happen when the last line before the "say" options are shown in a dialog is said by "player."

Yes, this is indeed a bug! Or rather, a regression, as it was working correctly at some point. The player text should really be cleared before options are displayed. I will fix that, but in the meantime, I suggest putting an extra "carol:" line, with nothing after ":" which will clear the player text, but also (annoyingly) require an extra click. But yes, will fix!

I don't know why you @VP does not not see the carol portrait though, that works for me... perhaps if you try deleting the .cache folder? this would cause all intermediate files to be regenerated. it shouldn't be necessary, but maybe there's a glitch happening when changing back and forth with an image with the same name and different extensions, so worth a shot

Thank you! Will look forward to the fix. This will definitely be my go-to game engine. Absolutely loving it so far. 
I've had a play today and got a short game working with images, palette, background, flags and sounds. Still can't get a character to work yet, unfortunately. I'll try clearing the cache and keep reading the tutorial and the demo to see if I can figure out what I'm doing wrong- it's probably just something simple I've missed. This is an amazing tool!

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Hi Mattias - would you mind posting a short script example for me please? - just the bare-minimum, to: 

===define a character=== 
==add character portrait to a location===
===simple dialog between player/character===


I'd really appreciate it. I'm having to accept defeat after an entire day of scouring the tutorial and example game.

Thank you.


Well, I got it to work by stripping down the demo game line-by-line...but it fails to compile when I add it to my game script. No idea what's going wrong... I guess I should keep things really simple and just make games with no characters or dialgues.

title: Character
version: 1.0
Author: ???
start: location
resolution: full
colormode: rgb

=== location ===
img: copter.png
txt: blah, blah...
chr: pilot
act: talk_to_pilot

=== pilot ===
name: helicopter pilot
short: pilot
face: pilot.png

=== talk_to_pilot ===
player: Hello
pilot: Oh hello!
act: get Radio