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I like the concept of mixing 2D and 3D graphics however I feel it wasn't implemented properly here, the assets standalone look really good though. I also found it challenging to find all three fountains since I kept ending up in the same places, all the doors honestly added to the confusion, next time mabye ask for playtesters and see where they naturally end up, I think that's where the fountains should be to make the game feel natural and intuitive.

Thanks for the feedback. The playtesters that tried this seemed to finish the game no problem so I didn't find any issues with that at the time. I did zero coaching as well to get the most raw feedback. But everyone is different.