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Thank you so much for playing! and I am really sorry for the excessive difficulty, the idea was to allow several failures for each life, but time was running out and I could not implement it. also as I see in your video it gives you failures when I should give them for good, I think it is due to the low fps rate. I must correct that and calculate the delay that each one has so it does not happen. your video will help me a lot to improve the game after the jam, thanks for your feedback.