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Yep, you shouldn't be able to walk there. I just got done fixing Block state removal on my end, so I'll be fixing that up and shipping a fix for it.

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Thanks!

A big thing / question: Should the area around the Forma village be cleared of Void Mercenaries and stuff? Or is there some explanation on why the Breachers and others are still around even after their boss is defeated? Is it just because I ran past all of them?

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The Breachers should still be there, that's intentional. In the absence of clear orders, they'll continue to do what they've been told to (which is to fire on intruders).

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Yaay... I'll have to carefully navigate to the metal chest that might have an equip that I really want. Ha!

Having to do it all without Vantus's help! heh. Tomorrow.

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Good luck!

I just discovered a minor bug with Guard Down that I'll just real quick release a patch for overnight. Should still work fine, though- and actually, now I think about it, it removes the side effects of Blocking now as well. I could spend time to revert this, but it's probably a fair buff since Guard Down is already competing pretty hard with Thunder potions.

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Oooh! I forgot that Guard Down is instant! That makes it fit much better into my "Block All The Time So Brill Doesn't Die" strat! ... And to power it up fast enough, I should probably drink the wine and wear the conservation thingy.

But, it's only useful in my new strat if it doesn't lower Rock Wall count on use: Nature's Boon Rock Wall and put all the DEF and Wall boosters on, just keep blocking and use it as a functionally permanent DEF upgrade by never unblocking.

Got the Metal Chest!

In battles, she probably shouldn't say that "We're in range of the cannons" when she's alone? She's a she, not a we. Unless she's royalty. Rhyme!

Medal selection is so much easier by mouse!

Lol saying "It looks like we've cleared the Breachers" when I only fought the ones blocking the Metal Chest Way.

Darn, the Metal Chest held a not-Equip. Hmm. Can I bypass the barrier with this? Nope. But, after some thoughts about loot, I think I know now. That portal...

Checking out the front of the Currently Final Dungeon again. Should the entrance cutscene still replay?

How is the respawn location determined? I get knocked out in the Currently Final Dungeon due to taking the Midboss as an exit, and end up in Brill's bed?

And now I find out about the face changing mirror! Sweet!

...

I was right about the Metal Chest Loot... But now thinking about utility of the final unlock.

BUG?: The loot evolved in the second Trinket slot and nudged my other Trinket back into my inventory? OR was that my faulty memory?