Yeah a bit frustrating since I see the screenshot with the second room but keep dying without knowing if I'm doing something wrong. Maybe an insta-kill in the first 5 seconds is too harsh. As a player I would have liked a bit more time to just get acclimated. Interesting concept and art! Would have loved to play more of this! The art and audio design was really intriguing.
Viewing post in Elena Enigma jam comments
I removed the second screenshot and updated the page to more properly inform the state of this prototype. That was poor judgement on my part. I apologize. Sleep derivation didn't help either 🤪
The first part of the room is a bit crazy in it's current state, but the ability to escape that trap is simple if I had gotten the second part of the room finished in time. Sorry for the harsh and frustrating experience. Once voting is over I plan to upload an update. Hope you'll come back to check it out!