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The ambience/atmosphere was well done for the genre; creepy and scary. It really did scare me with the first monster.

Here's my feedback:

  • The monster's sounds were too loud for my liking.
  • If you move in diagonal (ex: forward and right), the player actually moves faster. Im not sure if this was intentional.
  • There wasn't almost any feedback to player actions: picking up a key or ammo doesn't do anything other than increasing the  text number. Also shooting enemies, I don't have any idea if Im damaging them or not.
  • I think the HUD is a bit off playing on browser. the pointer/cursor/crosshair wasnt centered ant the ammo text was not on the corner. Maybe that affected the shooting enemies.