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(+2)

Hey there. Fantastic and detailed feedback. Really appreciate it, it will help us make the game better.

In answer to some of your points:
1. Yes, we're planning on using the crypto for various stuff, cosmetic and equipment as well. Obviously didn't get around to doing it during the jam.
2. Agreed on the theme problem. Pretty paper thin connection. :) But you know, we wanted to make a fun game quickly. So we resorted to shoehorning the theme into the game later with the narrative. We do plan on adding some more context in the game to have flat earther angle be more prominent.
3. Pixelly assets... Defo something we'll fix.
4. There is a bit of a problem with the weapon balancing. We still have to explore options. During the jam, we just wanted to give variety and a glimpse of what's intended.
5. Going from bottom to top is harder, but it has advantages and disadvantages. Your point is well made though. Will ponder.
6. Meleeing agents is awesome :D That's staying. But we plan on having multiple different enemies.
7. Controlling SFX and Music will definitely be added. We just need up and down buttons. The reason we chose On/Off buttons is because they are simpler, and sort of a mobile phone standard.

Once again, thanks for playing and letting us know what you thought. Notes have been taken!

(+1)

Good to hear that my feedback will help you improve the game. Following you now so I get all the updates ;)

Regarding 2. We also went away a little bit from the theme because we had a nice idea and a cool gameplay idea. This theme is just bad, because the player will get annoyed way too much if you follow the theme too closely. Will not result in a fun game.

Btw. my record was something with 800. Does the game has an end or is it endless?

(+1)

It's endless. The last area, at the moment, is at 7500 ft. But we can't get there :D