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It's all good.

Walk cycle finished, i started to work in the tilesets, what do you think of that style? like grass and wood, but, as it is the fist level still with vibrant colors

I think it's awesome!

I managed to mock up this, clearly need some polish, so, i will try in another style,

so I'm sending it so I don't run out of updates

Got it.

So, i tried a coupe more things, and i think this is a cool vibe for the first dungeon, i'il keep the next tiles in this style if its ok :D

Looks great!

https://luusifer.itch.io/brackey-gamejam , here it is, the password is "dafish"

(3 edits)

They look great! Good job. Now I can finish some stuff. Now, what should we with the doors: magic portals, regular doors, stairs, holes in the ground or something else?  I don't need any assets for these yet, so they are a low priority.

I think the doors should work like hollow knight or Metroid, where each room is in its own little world. This is both easier to program and it will fit the theme better.

Finaly, I think we have time to get a low-level/first boss, if not more (one for each level?). So, what ideas do you have for some bosses. Maybe a plant boss for the first level?

I think doors being literally doors are good.


About the boss, it could be a giant variation of the eye enemy, what do you think