Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

Wow you weren’t kidding when you said we made similar games lol. I love that someone else explored the same ideas. Also your art is amazing and I’m blown away that it was all done during the jam, great job!

For constructive criticism:

  • I wish there was more oomph on the attack. It feels kind of hollow right now when you hit things
  • I had trouble where I couldn’t switch direction sometimes when I was attacking repeatedly, which was frustrating
  • I couldn’t always tell what part I was replacing - e.g. some of them show a torso but change out the arms. Maybe this is my bias from my own take on things, though
  • I’m guessing you know this but just looping back to the earlier bosses was underwhelming, I was excited to see the next boss!
  • For the fire guy, I found it hard to read which projectiles were immediately harmful and which were going to splash on the ground and do a fire spout.

Oh BTW, because you posted something similar- I went for the fist, then lifesteal, then the rapid attack :) The bee boss is my favorite

(+1)

Thanks so much for feedback! Yeah we def made similar games xDD

We are already working on every feedback we got! Currently working on the oomph! Will be crunchy and juicy, both audio and visuals (:

We didn't want the game to end without player being able to test the dragon parts and also wanted players to burst the bosses with their new grafted build, that's why we randomized after the third boss :D

Again, thanks for playing and enjoying, we will take everything into consideration (: