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A jam submission

Weapon Exchange BoxView game page

Submitted by Zye_3 — 9 hours, 21 minutes before the deadline
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Weapon Exchange Box's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#44.2294.229
CONTROLS#263.7143.714
FUN#303.6863.686
Overall#353.6573.657
BOSS DESIGN#453.5433.543
SOUNDS / MUSIC#903.3143.314
ART / VISUALS#1143.4573.457

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You have to exchange your weapons in the exchange box to be able to damage the boss

Did your team create the vast majority of art and music during the game jam?
Yes

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted

Cool little game with a great implementation of the exchange theme! Really like most of the weapons, the spear is most satisfying to wield. The vulnerable dash is the main thing that was ruining the fun for me and on the second and third boss not really helping to dodge their attacks.
The difficulty spike on the third arena is too much for me, so sadly I didn't finish the game, but it's good and with a little tweak in balance it would be great!

Good job! Will come and play it more thoroughly, trying to get through a basic test run and at least give it a try! Trying to get to everyone I can!

After replaying 4/5 really good game, I enjoyed the mechanics in this one for the style!

Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end....  :( best of luck to you in the Jam 

Sorry for the inconvenience if you have a chance to rate/re-rate

Submitted

amazing  game,core mechanic is fun and a long throw really make it quite fair for player to exchange color of weapon bosses are quite hard with no health regen between fights but that makes it more challenging

Submitted

Very challenging game with a lot of attention to boss patterns and a satisfying switching mechanic that makes for a hectic fight. I'm still chewing through boss 2 but I can't wait to try and beat boss 3. :]

Submitted

Really great game had lots of Fun Playing!!:)

Submitted

Wow cool game! Really nice boss design, cool concept. Thanks for making this.

Submitted

Good use of theme. game is fun.


Auto pickup = Best thing you added to this game

Submitted

First and foremost take this comment with grainsss of salt, 

i like the game concept of exchange, its quite fun but i feel like the game could have some checkpoints if it were to be quite difficult like this. and i personally don't have a tool/ability to help defend myself other than the dash maybe the dash could have some iframe to it too?

for me, 2nd boss is way too fast without other ways to defend myself like a heal maybe? im not sure.
i also feel like the music could have extra spice in it i feel like its kinda monotone?

on the otherhand, game's visual cues is good. boss attacks is very visible. art is cute. controls is good

Submitted (1 edit)

The gameplay is cool, I like the color matched weapon system. The boss is cool too, you can see when will the boss change color and prepare for that. The visual are nice, the laser attack is pretty cool. The music are nice too.

The first boss is fine, the attack is manageable. But the attack of the second boss is way too fast to react, especially the double circling red ring spawning bullets while the boss doing ground hit attack. It makes the fight more of a memorization game rather than reaction game. In facts, I only beat it because I memorized the safe spots of the double circling red ring attack. And the double battle of the third boss is just too much for me after the second boss.

But still, the overall gameplay and the control are fine, nice game!

Developer(+1)

oh dang, i didnt even realize there were safe spots for that attack lol, thanks for the feedback!

Viewing comments 29 to 21 of 29 · Next page · Last page