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As I've started asking questions about Adventuron for the Cave Jam, I suppose I should do the right thing and introduce myself. My name is Garry and I've been playing, writing and writing about adventures since the early 1980s. (Yes, I'm an old fart!) I'm an Aussie, hence my avatar.

In the past, I've written adventures in various dialects of BASIC, mainly ports from other computers or translations from other languages. My language of choice nowadays is Inform 6. (I hate Inform 7!) This is my first foray into Adventuron. I've only been using it for a couple of days, as you can probably tell from all my newbie questions. I whipped up a version of The Cave of Magic in Inform 6 and now I'm trying to port that to Adventuron. It's fun, but also frustrating. The stuff that's easy in Inform 6 is not so easy in Adventuron. But that might be because of my ignorance and inexperience with the language.

I've got two weeks to learn a new language, design and code the game for the jam and do the graphics! Will I manage it? Ask me in two weeks.

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Hi Garry, 

Welcome.

A word of warning - this jam is trying its best to be very inclusive to beginners that are perhaps not looking for the full gamut of features that are present in the Inform 5 .. 7 systems and indeed might have no concept of some of the advanced features which older players and authors have become accustomed to.

Just like the vast majority of Microsoft Office users don't use the vast majority of Microsoft Office features, when designing classroom, I figured that it was worth just focusing on the core features of an adventure game as a way of bringing new talent into the fold (not scaring them). I also lean on the styling features that were present in some 80s toolkits (such as QUILL / PAW / GAC) but less present in Infocom games (despite Infocom's more advanced internal features). 

As an expert, it may be that you end up disappointed with Adventuron, in that is quite different indeed to Inform, and less advanced in many ways. I do hope you enjoy yourself though, and that, even though Adventuron might not have ALL the features of Inform, that you learn to enjoy its unique features, which might be more than appear at first glance.

G'day Gary... I'm originally from Ireland but based in Sydney for the last 12 years. Looking forward to your submission. What's it called?