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Hehe thank you :)
Yeah the difficulty was the main idea how to fit this game jams theme ^^
But its really hard to balance a game corectly if you dont have time to let someone playtest the game ;D

I mean gameplay Is very good and controls are fine but similar to something to super meat boy but with a double jump instead of a wall jump mechanic. Those games can get intense but it's fun. When I say the gameplay doesn't feel fluffy I also meant that you've used the theme in an interesting way that you would expect a cute adventure from the title of the game which was perfect for the theme of the jam. I liked it.