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How you do that? I instal new version of plugin, i run my game and i dont receive better performance

He's comparing using flat shaded lighting ACEs of 3DObject vs using effect based lighting from the frag lighting experiment. Two different techniques.

ok, there is any chance to use this new method without SJ code?

(1 edit)

This is just experimental, probably shouldn't use it seriously yet, but all you have to do in the code is change values of the lights colors and positions and angles. Very easy, there is comments.

agree with cristo1 and no way without js code right now

Thanks for clear answer i try use js or wait