…So do you just duplicate the original Covemount project file and add new mechanics or use the original Covemount project and delete the unnecessary bits from the past games?
I made a generic template of Covemount with the movement counter -specific bits removed and duplicate that
oh, so a template project that you just duplicate to make the other games. You thinking of releasing the template as an example or something?
I pondered about it but I'd definitely want to touch it up a bit, at the moment it's very rough since only I need to understand it, haha
that’s alright, it’d be fun to see lots of Covemountlikes(which are literally remixes of Covemount)