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Thx for the feedback. Current the only visual guidance is the color of the "lantern bar" underneath the character portrait. The half round shaped bar.

We wanted to make the player carry a lantern and clothing to represent the current Player's element. We are also thinking of adding a picture in the UI to show the player's element after the jam is over. 

Combat wise we wanted to add a "counter attack" to charge your Lantern juice. But unfortunately with work our time ran out so we rushed to this method instead. I hope we can continue this game after the jam.