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I had high hopes with the aesthetics, then I played it and some of the stuff just broke. And it became unplayable after round 1. The game is a hack and slash. Honestly, considering I've played so many of them in this jam I might consider docking originality because of it being mostly slash your way to victory. Mine has that too, though its genre and style is different. I won't really dock this down too much, clearly you know its still in development phase and you wanted something out quick for the public to see. But that's gonna come at the cost of brutal feedback sometimes, if not from me, probably from others too.

I get that this is still in really really rough alpha so I won't judge it too harshly. But yeah. This feels like it still needs work.

Thanks very much for playing my game. Yes, the game is very rough in this current state. I couldn't fix those issues and complete the game into the state i desired withing time limit of the jam. I fixed the issue which the screen freezes in the second duel. I fixed some issues and add a soul sacrifice mechanic in which you increase your health, damage or speed by sacrificing one of them. I uploaded the updated version in the game site you can check the. The latest one is called Immortal Blade.  I appreciate you valuable feedback