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There are diminishing returns for all stats boosted by attributes now. 

For example: Attack Speed increases by 1% per Agility, multiplicatively. This bonus gets reduced to 0.1% per Agility over 100.

Before, you could just increase your agility, resulting in way too much attack speed, like thousands per second 

This has been mentioned in the update notes for Meowruto RPG, which are available ingame, I never took the time to post them separately :D

Sorry for any confusion, I kinda rushed this update and didn't get to work on everything I wanted to

(+1)

OK. I really feel the difference as I was focusing mainly on agility.