Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

So this game has a really interesting art style and the mechanics in the game is pretty interesting. Paying Samurai for your lives and you have to slash them all down is a pretty beat em up basic concept.

Though to be honest, the issue lies in the fact that your character is facing front at all times and the fact that some of the hitboxes tend to be awkward in the browser version kinda dampens my interest playing further rounds. I got to round 4-5ish before the spear elements kinda screwed me over with its ridiculous range. Short sword light samurais can't even reach that. You have to buy the bigger samurais and you don't get luxury of cost.

You get 8 Koku per winning round, which only nets you so many chances. Its kinda a bumdown that the accuracy is pretty jank in terms of overall combat gameplay.

I do like the character selection screen's style. It looks like Japanese Ink based style scroll like character portraits, which I kinda dig the vibes for. The sprite styles do feel awkward when putting it side by side.

Overall, pretty decent game. With a bit more polish, it could be better.

Thank you for playing, and for giving such a thorough review I really appreciate that! I think a lot of comments are super valid, I need to rework some of the koku rewards vs prices, and also I 100% need to add more animations throughout! Im hoping I can polish it a bit and leave it at a state that im proud of. Thanks again for the constructive criticism! : )